Starlit Sentinel
Different values: 6
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object {Starlit Sentinel}
    _id : string {Starlit Sentinel._id} (all different values)
    folder : string {Starlit Sentinel.folder} (same value: qAxIUqU7f0yo5Mtl)
    img : string {Starlit Sentinel.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Starlit Sentinel.name} (all different values)
    system : object {Starlit Sentinel.system}
        actionType : object {Starlit Sentinel.system.actionType}
            value : string {Starlit Sentinel.system.actionType.value} (2 different values)
                action (x2)
                passive (x4)
        actions : object {Starlit Sentinel.system.actions}
            [value] : integer {Starlit Sentinel.system.actions.value} (2 different values)
                1 (x1)
                2 (x1)
        category : string {Starlit Sentinel.system.category} (same value: class)
        description : object {Starlit Sentinel.system.description}
            value : string {Starlit Sentinel.system.description.value} (all different values)
        level : object {Starlit Sentinel.system.level}
            value : integer {Starlit Sentinel.system.level.value} (all different values)
        prerequisites : object {Starlit Sentinel.system.prerequisites}
            value : array<object> {Starlit Sentinel.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Starlit Sentinel.system.prerequisites.value.[]}
                    value : string {Starlit Sentinel.system.prerequisites.value.[].value} (same value: Starlit Sentinel Dedication)
        publication : object {Starlit Sentinel.system.publication}
            license : string {Starlit Sentinel.system.publication.license} (same value: ORC)
            remaster : boolean {Starlit Sentinel.system.publication.remaster} (same value: True)
            title : string {Starlit Sentinel.system.publication.title} (same value: Pathfinder Lost Omens Tian Xia Character Guide)
        rules : ###FoundryRulesObject###
        [selfEffect] : object {Starlit Sentinel.system.selfEffect}
            name : string {Starlit Sentinel.system.selfEffect.name} (same value: Effect: Blade of the Heart)
            uuid : string {Starlit Sentinel.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Blade of the Heart)
        traits : object {Starlit Sentinel.system.traits}
            rarity : string {Starlit Sentinel.system.traits.rarity} (2 different values)
                common (x5)
                rare (x1)
            value : array<string> {Starlit Sentinel.system.traits.value}
                Length: min=1 max=2
                Value type: string {Starlit Sentinel.system.traits.value.[]} (3 different values)
                    archetype (x6)
                    emotion (x1)
                    dedication (x1)
        [maxTakable] : integer {Starlit Sentinel.system.maxTakable} (same value: 2)
    type : string {Starlit Sentinel.type} (same value: feat)